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BRYAN

BARGOIN

ARKLAN

Sound Designer COMPOSER

"Illusion is the key."

PROFILE

PROFILE

DEGREES

Master 1 Info Com, University of Aix-Marseille - 2019

Master 1 Video Game Conception, ILOI - 2019

EXPERIENCE

First Price Winner of the Volcano Game Jam - 2018 and 2019

Internship at Pixel Sunset Studio as Sound Designer / Composer for the game Speed Freakz Zombies - 2019

Internship at Pixel Sunset Studio as Sound Designer / Composer for the game Fantasy Ball - 2018

Laureate of "Originality" at the Volcano Game Jam - 2017

Internship at EMOI (Ecrire Montrer Océan Indien) - 2016

SKILLS

SOUND FORGE

FL STUDIO

PRO TOOLS

AUDITION

AUDACITY

UNITY 3D

UNREAL ENGINE

ABOUT ME

I studied at ILOI, a school focused on visual audio creations. I learned sound design moslty by creating games and recording all I needed at the school studio. I then bought tools to record my own sounds at home. With my free time, I had the opportunity to test, create and elaborate techniques and skills on how to make sounds better and how to implement them in the engine.

Working on audio in general is my passion, I love creating sound effets and musics for games. When I'm working on sounds, my main focus is the immersion and the atmosphere. Audio is art, each time a sound is heard, it needs to give something to the listener. Information, emotion, feeling, feedback...

To make interesting sounds it's easy, you bang that, you tap this, slide that thing and boom you just discovered a new sound ! That's why sound design is awesome. From just regulare dayly objects you can transform them into a monster, a gun fire, a footstep. Illusion is the key.

Sound Designers are magicians.

PROJECTS

projects

nightCRAWLER

2018 - 2020

Nightcrawler is an soul-like game set in the dark victorian era where you and the Oracle are fighing for banishing the monsters that enslaved the world. It's an ambitious 2 year student project that was made with a team of 6 during our Master. I mainly worked on the audio (SFX, Musics, Cinematic audio...), on the VFX and the lighting of the game.

MoTHERBASE

2019

This game is the First Price Winning of the Volcano GameJam 2019. It's little game where you have to grab ressources for your station by teleporting yourselft on planets. I worked fully on the audio part as well as the cinematic trailer.

Fantasy Ball

2018

I worked on this game during my intership at PixelSunset Studio. It's an fast-paced local ball game where you have to mark goals by using characters abilities. I worked as composer for the musics of each levels and as sound designer. 

MORE PROJCTS

More projects

#VGJ18 Paré Ek  Timoun  Gameplay
01:02
GlobalGamejam2019 - This is my home !
01:50
Shift Gameplay (3rd Year studen project)
02:32
Jiji - Demo Volcano GameJam 2017
01:01
Room23 Beta
01:48
HOSTILES - VR Project
02:20
Lumen Gameplay (3rd Year student project)
02:01
MY BOOK : 2ND Year Video Game Student
08:06
PERSONNAL WORK

Personnal Work

MUSICS

KINGDOM - The Fall - Arklan
00:0000:00
CONTACT
Let's talk

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